Gross merchandise value (GMV) is the total value of goods and services sold through online platforms, in US dollars.
USD billions. Each year uses the latest edition of e-Conomy SEA that reported it, so earlier years reflect revisions.
USD billions, with growth on 2024. Transport & food covers ride-hailing and food delivery.
Online retail sales to consumers as reported by the Ministry of Industry and Trade, and how Vietnamese shoppers pay.
USD billions. No 2020 figure was published in the source used, so the line joins 2019 to 2021.
Share of Vietnam's e-wallet market, 2025. Others is the remainder of the three named wallets.
The Vietnam eBusiness Index (EBI) scores each province on e-commerce readiness: workforce and IT infrastructure, B2C and B2B transactions. The source names only the top three.
Index points. The dashed line marks the average across all ranked provinces.
The foundations people need to take part in the digital economy.
The digital technology industry covers hardware and electronics, software, telecoms and digital services.
Ministry of Science and Technology estimates.
Percent of GDP. The tick on the total bar marks the earliest year. The source's two parts sum to less than its total and it does not explain the gap.
Recent reports and announcements on Vietnam's digital economy, newest first.
Every dataset behind the observatory. Click one to see its rows, or download it as CSV.
No dataset matches.
What the figures say, in short notes. Where a note gives our own reading rather than a source's, it says so.
New ways Vietnamese people buy, pay and deal with government online, with the figures behind each.
The main reports and statistics on Vietnam's digital economy, and the terms used on this site.
Where each figure comes from, and the data behind the charts.